Here are all the full length interviews released as part of the Realms Deep 2021 Vault! Enjoy! #rd2021
#111 Jon of the Shred (Happy’s Humble Burger Farm)
Jon of the Shred is the musician & sound designer for Scythe Dev Team who are currently creating the epic fast food sim/horror game Happy’s Humble Burger Farm. Here we discuss the game’s themes, how it reflects a corporate dystopia, Jon’s philosophies on music, exploring different genre’s & how all of Scythe’s games are part of an interconnected universe.
#112 Jason Smith (CULTIC)
Jason Smith is the developer of CULTIC, a Blood influenced retro FPS being published by 3D Realms. We’re discussing the game’s influences, Jason’s love of firearms, the guns featured in the game, working at 3D Realms, & what to expect from CULTIC upon release.
#113 Foamy (Unleash Hell)
Foamy is the developer of Unleash Hell, a single player Arena FPS currently in production with Bridgeburner’s Hellforge Studios. We’re discussing the game’s unique design, the influence of Devil Daggers & Crossbow Bloodnight, Foamy’s background as a musician & producer, & the future of Hellforge Studios.
#114 Mike Ewer, Steven Rock & Grant Armstrong (Relentless Frontier)
Mike, Steven & Grant are the men behind Relentless Frontier, a hoard fighting retro first person shooter created in the GZ Doom engine in collaboration with Hellforge Studios. We’re discussing our favorite games & films, Relentless Frontier’s influences, how much we love Resident Evil 4 & what working with Bridgeburner is like.
#115 Indie Game Musician’s Panel
We’re joined by an all-star cast of indie game music composers including James Paddock (Adventures of Square, Sigil), Immorpher (Vomitoreum, Smej 2), Primeval (Doombringer, The Age of Hell), Metal Neon (Scoot Hard DX, Project Absentia), Foamy (Unleash Hell), & Tony Manfredonia (Call of Saregnar) to discuss the processes, creation, business & art of video game music.